![]() Finally, place the magnet in the lower-right corner. Doing so will reveal a globe with a star-shaped magnet on top. Then, zoom out from the young man slumped over his desk. First, place the compass panel in the upper-right corner. Now that we found both tools let's focus on changing the compass hand first. The thermometer is in the office of the large building, in the upper-right-hand corner. Zooming out from the clock face again will reveal a table of items, including a pocket watch and a compass. You can reach the compass by zooming into the clocktower face and removing the frame. There are two items you'll need to replicate the required time, a compass and a thermometer. See how a blue hand points towards about twenty-five minutes and a red hand indicates seven o'clock? Your next job is to replicate the same time on the face of the clock tower. Before proceeding, click on the diagram and investigate it further. Then, remove a layer to reveal a panel with a briefcase and a clock tower in the distance. He will ponder a thought bubble of a diagram. Now that you are in the young man's home click on the young man himself. Follow the boy by clicking the left button in the left-hand panel.Īfter zooming out from the young boy one more time, you will begin a new part of the young man's storyline. The young boy will walk through each panel and then out of the frame. Place this panel to the right of the nighttime scene. Then, lastly, you will return to the panel of the boy in front of the building. In turn, zoom out of the young man's office. Then you will zoom out of the moth's wing. This un-layering will reveal a nighttime scene in the park. ![]() A depiction of the compass puzzle in Chapter Three of Gorogoa.īefore going further, you will perform another round of ' mothception' by zooming into the moth's wing, removing a layer, and zooming out again.
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